package server.world.item

abstract class Armour extends Item{
	var ac:Float = 0f
	var ev:Float = 0f
}

//Inventory slot 3
class BArmour(val weight:Float = 0f) extends Armour{
name = "a body armour"
}

//Inventory slot 2
class Shield(val weight:Float = 0f) extends Armour with OffHand{
var SH:Float = 0f
name = "a shield"
}

//Inventory slot 4
class HeadGear (val weight:Float = 0f) extends Armour{
name = "a head gear"
}
//Inventory slot 5
class Boots(val weight:Float = 0f) extends Armour{
name = "boots"
}